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AI Insights · Timothy · December 2022

Top 5 Roguelike Games in the US Q4 2022: Performance Insights

Explore the performance of the top 5 roguelike games in the United States for Q4 2022, including trends in downloads, revenue, and active users.

Top 5 Roguelike Games in the US Q4 2022: Performance Insights

In the fourth quarter of 2022, the top 5 roguelike games in the United States showcased varied performance metrics across weekly downloads, revenue, and active users. Here's a detailed look at the trends:

RAID: Shadow Legends had a noteworthy Q4. Weekly revenue peaked at around $3.7M in the week of December 19, with a consistent upward trend starting from $2.2M at the beginning of October. Downloads saw a significant boost towards the end of the quarter, reaching approximately 60K in the final week of December. Active users fluctuated slightly but remained strong, ending the quarter at around 197K.

Hero Wars: Alliance experienced substantial growth in weekly downloads, especially in December, peaking at 178K in the last week. Revenue saw multiple spikes, notably reaching $1.2M in the week of October 24 and again in November. Active users increased significantly towards the end of the quarter, reaching over 224K in the final week of December.

Diablo Immortal demonstrated a steady performance in weekly revenue, starting at $1.5M in late September and stabilizing around $860K by the end of December. Downloads were relatively stable, with a notable increase to 57K in mid-December. Active users remained robust throughout the quarter, consistently around the 500K mark.

AFK Arena showed a steady decline in weekly active users initially but regained momentum towards the end of the quarter, finishing with approximately 202K users. Revenue saw fluctuations, peaking at about $720K at the start of the quarter and ending at around $527K. Downloads were relatively modest, peaking at 14K in the final week of December.

Mobile Legends: Adventure had an interesting quarter with weekly revenue peaking at about $595K in early October and stabilizing around $312K by the end of December. Downloads spiked to 82K in the first week of October but generally remained low for the rest of the quarter. Active users varied, peaking at approximately 246K in early October and ending the year around 160K.

These insights are derived from Sensor Tower's data, offering a comprehensive view of the performance of these top roguelike games. For more detailed analytics and trends, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: December 2022